Manage a heroes' guild sometime in B.C Britain. 
*Time management

*Melee, Ranged, Druid and Crafter classes are available to work from. 

*Multiple AI behaviour states.

*Level systems

*Upgrade systems

*Clicker mechanics and mild construction in the form of Door Upgrades. 

This prototype was created for the PirateJam 2nd Game Jam! 

I used this game jam as a chance to practice AI states and I learned a lot and had a lot of fun making Tiny-Tykoon. I have a solid concept I can keep and expand upon :) 

Unfortunately, I haven't slept in almost two days now and might be able to provide a few small patches before the deadline, but I may fall asleep so I'm submitting it now. Therefore, if there is no alchemy or shadows, I apologise in advance! 

This has been the second game jam I've entered alone. I'm exhausted.

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Pirate Jam - GDD.docx 3.6 MB

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